AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games on Unified Platform in Portugal, Q2 2022
In Q2 2022, the top 5 hybridcasual games in Portugal showed varied performance in weekly downloads, revenue, and active users, with notable trends for each game.
In the second quarter of 2022, the top 5 hybridcasual games in Portugal experienced varied performance across weekly downloads, revenue, and active users. Here is a detailed look at each game's metrics:
Stumble Guys from Scopely, Inc., experienced a notable decline in weekly revenue, starting at approximately $59.6K at the end of March and dropping to around $12.8K by the end of June. Weekly downloads also saw a downward trend, beginning at 35.3K and ending at 20.4K. However, the game's weekly active users showed a consistent increase, rising from 161.8K to 642.5K throughout the quarter.
Race Master 3D - Car Racing by SayGames LTD showed a slight increase in weekly revenue, peaking at $116 in the final week of June. Weekly downloads fluctuated, starting at 5.2K and ending at 7.9K. The game's weekly active users demonstrated a gradual rise, from 29K to 35.2K over the quarter.
Soccer Superstar from Real Free Soccer had minimal weekly revenue, with minor peaks at $37 in early May and $33 in late June. Weekly downloads showed a fluctuating pattern, with a peak of 7.8K in mid-April and ending at 5.5K. The game's weekly active users remained relatively stable, hovering around 41.6K to 49.3K during the quarter.
Decor Life - Home Design Game by SayGames LTD, despite being a new release in late March, saw a varied performance. Weekly revenue peaked at $80 in mid-April and then stabilized around $28 by the end of June. Weekly downloads initially spiked to 13.3K in early April before settling at 3.8K. The weekly active users showed an increase from 509 in early April to 15.2K by the end of June.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. had a relatively stable weekly revenue, peaking at $294 in late March and ending at approximately $195. Weekly downloads showed minor fluctuations, starting at 5.2K and ending at 4.4K. The game's weekly active users remained consistent, ranging from 46.3K to 44K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.